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Altium C++ SDK 3.0
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#include <EDP.PCB.Interfaces.h>
Public Member Functions | |
| int | GetState_ID () |
| std::wstring | GetState_SubTitle () |
| void | SetState_SubTitle (std::wstring const AName) |
| double | GetState_Time () |
| void | SetState_Time (double const ATime) |
| C__D3DVECTOR | GetState_LookAt () |
| void | SetState_LookAt (C__D3DVECTOR const ALookAt) |
| C_D3DXQuaternion | GetState_EyeRotation () |
| void | SetState_EyeRotation (C_D3DXQuaternion const AEyeRotation) |
| double | GetState_Zoom () |
| void | SetState_Zoom (double const AZoom) |
| double | GetState_Duration () |
| IPCB_3DKeyFrame * | Clone (IPCB_3DKeyFrame *const ClonedFrame) |
| float | GetState_BendingDegree () |
| void | SetState_BendingDegree (float Value) |
| IPCB_3DKeyFrame * PCB::IPCB_3DKeyFrame::Clone | ( | IPCB_3DKeyFrame *const | ClonedFrame | ) |
| float PCB::IPCB_3DKeyFrame::GetState_BendingDegree | ( | ) |
| double PCB::IPCB_3DKeyFrame::GetState_Duration | ( | ) |
| C_D3DXQuaternion PCB::IPCB_3DKeyFrame::GetState_EyeRotation | ( | ) |
| int PCB::IPCB_3DKeyFrame::GetState_ID | ( | ) |
| C__D3DVECTOR PCB::IPCB_3DKeyFrame::GetState_LookAt | ( | ) |
| std::wstring PCB::IPCB_3DKeyFrame::GetState_SubTitle | ( | ) |
| double PCB::IPCB_3DKeyFrame::GetState_Time | ( | ) |
| double PCB::IPCB_3DKeyFrame::GetState_Zoom | ( | ) |
| void PCB::IPCB_3DKeyFrame::SetState_BendingDegree | ( | float | Value | ) |
| void PCB::IPCB_3DKeyFrame::SetState_EyeRotation | ( | C_D3DXQuaternion const | AEyeRotation | ) |
| void PCB::IPCB_3DKeyFrame::SetState_LookAt | ( | C__D3DVECTOR const | ALookAt | ) |
| void PCB::IPCB_3DKeyFrame::SetState_SubTitle | ( | std::wstring const | AName | ) |
| void PCB::IPCB_3DKeyFrame::SetState_Time | ( | double const | ATime | ) |
| void PCB::IPCB_3DKeyFrame::SetState_Zoom | ( | double const | AZoom | ) |